I don’t spend a lot of time here doing the ‘traditional’ sort of blogging thing, commenting on current events or linking to interesting web sites or handicapping the potential winners in the latest round of ‘So You Think You Can Juggle Flaming Chainsaws?‘
Sometimes, there are exceptions.
(No, I have no idea who’s going to win the flaming chainsaw show. My guess would be the guy with the Kevlar gloves and the fire-retardant toupee. But what do I know?)
Yesterday, I found a site called Goggles, and I wanted to share it. Partly because it’s really cool. Partly because I don’t have anything else to write about, just at the moment. But mostly because it provides an excellent example of the breathtaking depths of my nerdiness. And who wouldn’t advertise that, eh?
First, a word about Goggles itself. In essence, it’s a flight simulator using Google Maps as a backdrop. There are dead-simple controls mapped to keyboard arrow keys to allow your animated biplane to dive, climb, and circle left and right. Also, you can press the space bar to fire.
(Fire at what, exactly? I’m not terribly sure. Maybe if you putter around in the Himalayas, the terrain rises to flight level, and you can blast through a few mountains on your trip. I didn’t check it out, but feel free to zip over to virtual Nepal at a mile a minute or so, if that’s your sort of thing. I don’t have nearly enough frequent Google miles to make that work.)
“Did I pop off to Washington, D.C., to turn donuts around famous national monuments? Did I zip off to Paris, to buzz the Eiffel Tower and the Champs-Élysées? Or take advantage of the Martian or lunar landscape maps to look for little green men, up close and personal, with my cartoon Red Baron in tow?”
One of the supported metropolises on the Goggles page is my current hometown, Boston. I took a quick fly around downtown, and it was pretty amazing to wander around an aerial view of Beantown, without all the zooming and clicking and recentering that Google Maps usually entails. There were a few out-of-date construction areas — with the Big Dig and other projects, downtown driving is completely different every two weeks or so — but otherwise, it felt like being a little biplane bird flapping around my own stomping grounds.
The nerdy part’s coming up. I can hear you clamoring for it already.
So there I was with a new toy, roundly impressed by the capabilities of this little gadget. What do you think I did next, then? Did I pop off to Washington, D.C., to turn donuts around famous national monuments? Did I zip off to Paris, to buzz the Eiffel Tower and the Champs-Élysées? Or take advantage of the Martian or lunar landscape maps to look for little green men, up close and personal, with my cartoon Red Baron in tow?
No, no, and sadly, no.
Instead, I stayed in Boston, navigated my way over to my office building, and followed my daily commute to my house.
That’s right. With the entire world at my fingertips, with natural and manmade wonders from a dozen countries and three planets open to me, what did I do? I traced the path that I follow every freaking day, five days a week, fifty weeks a year. I didn’t even search for shortcuts, or where the cops might be hanging out to set up speed traps. Jesus, I’m a dork.
In my defense, I did do something a little cooler, once I found my house. There’s this guy down the block who never mows his grass, and keeps a bunch of junk on his front lawn. So, I shot up his house a little with the plane. Technically, they all seemed to be ‘warning shots’, since nothing seemed to happen to his house — a visual inspection on foot this morning confirms that his crappy house, tall grass and lawn junk are still there — but I felt better nonetheless.
About the neighbor, that is. Not about my own nerdiness. I fear I’ll never live that down, no matter how many hours I spend in the cockpit.
Permalink | 1 CommentI played softball last night. In the fifth inning, I was manning my usual position at third, when the batter skipped a hot grounder to my left. To my credit, I got in front of the ball. To my discredit, the ball hopped over my glove and hit me, instead.
Why did I miss the ball, you ask? Was it a bad hop? Was it because I was already thinking of doubling up the runner on first, before I secured the ball? Was it because I turned my head and squealed, ‘Eeeeeeeeee!!‘ when the ball neared?
I’ll leave that call to the historians. The answer probably lies somewhere in between.
“What’s worse than engaging in a passionate night of wild and acrobatic abandon, then forgetting about it?”
At any rate, I gathered the ball, threw to second, and forced the runner. My momentary flub cost us any chance of getting another out at first base, and also cost me a painful *thwack* on my left thigh, where the ball dinged me.
(In the interest of full disclosure, I also suffered what we male person types call a ‘brushing’, as the ball rattled around my crotchal region. There was contact with the delicates and unmentionables, but no direct hit. Still, it was one of those moments when you think to yourself:
‘Hrm, that hurts a little bit. In ten seconds, the pain will either go away, or drive me weeping to the ground in unbridled agony. I wonder which it’ll be?‘
This time, it went away. One game a couple of years ago, I wasn’t so lucky. For the next three months, I wore a frying pan as a ‘cup’. I couldn’t run very well, but dammit, I was protected.)
The upshot of my fielding foul-up is that I now have an angry, painful bruise on my upper inner left thigh, just a couple of inches below where the ‘rubber meets the road’, so to speak. I don’t notice it much when I’m sitting, but standing or walking brings the ouchie back to life. Each step is like a midget headbutting me hard in the leg, while chanting, ‘Watch the ball into the glove… watch the ball into the glove…‘.
(I like to take a lesson from every sports-related injury, when I can. It makes me a better player.
Also, I like to describe my injuries using scenarios involving midgets. It takes the edge off the pain. It’s like Bactine for the soul.
Poetic, no?)
The worst part of this particular welt is the location. Not because it’s a particuarly painful or a sensitive area, but because soreness in that region might usually be expected to develop from something much more interesting. So now, I stand up and feel the pain, and think:
‘Ouch. Man, what wild, kinky escapade was I on to hurt… oh, right. Softball. What was I thinking?‘
Terribly disappointing, to say the least. What’s worse than engaging in a passionate night of wild and acrobatic abandon, then forgetting about it? Not engaging in a passionate night of wild and acrobatic abandon, momentarily thinking that you might have, and then realizing that you didn’t. Bitches.
And what’s even worse than that?
When I went to bed last night, my thigh was already purpling up and swollen. As I hopped under the covers, my wife — reading in bed at the time — noticed the bruise peeking out the bottom of my boxers, and said:
‘Ouch. Man, what wild, kinky escapade were you on to hurt… oh, right. Softball. What was I thinking? G’night.‘
Clearly, my mystique has faded. Or more likely, was never all that mystiqious to begin with. I’m sure it’s healthy that she knows there’s only one way I’m likely to get bruised and sore outside the house — on a court or field, through my own athletic ineptitude.
Still. Doesn’t somebody have to believe that this monstrosity came from an activity where the gloves weren’t the only things made of leather, and the shin guards weren’t for sliding into second? Anyone? Bueller? Hello?
Permalink | 1 CommentWhen I was a kid, I invented little games to pass the time. There were several reasons for this:
(Hey, what do you want from me? I was an only child trying to stay entertained before the interweb or widespread cable access. It doesn’t make me weird.
No, you shut up.)
Anyway, many of these concoctions involved board games of some kind. We had a bunch of them in the house — Monopoly, Risk, Clue, Life, you name it — and I used the gaming equipment to its full advantage.
“For added entertainment, include the weapons from Clue and offer free shots with a lead pipe or candlestick on the losers. Fun for fist-flinging assholes of all ages!”
Which essentially means that I mixed up all the pieces and shoved a random mixture of shit into whichever box would hold it. So we’d crack open the game cabinet for a nice round of Parcheesi and find three dice, a pencil, a Roman numeral X, and a soggy Colonel Mustard marker. Our best guess was that he’d been regurgitated. In the living room. With a hairball.
I’m all grown up now — on the outside, at least — but I started wondering: if I had the board games, the free time, and the manic, caffeine-enhanced metabolism I had back then, what sorts of games would I invent today? Here’s what I’ve come up with so far:
Twisterial Pursuit
Right hand on blue? Answer a geography question. Left foot on yellow? Literature quiz for you.
The only problem with this game is that it’s damned hard to play solitaire. Forget reading the Trivial Pursuit cards; you get far enough along in a game of solo Twister, and you eventually run out of parts to spin the spinner with. A guy could slice his tongue on that thing… or worse. Right hand on Bactine.
Operation: Jenga!
Those regular wooden Jenga blocks are for babies.
The foot bone’s connected to the leg bone, right? So dump all the fake bones out of the Operation game, and see how far up you can stack those body parts. Just be careful — it takes a very steady hand!
As an added bonus, if you wreck the stack, then the other players get to punch you in the body part you last placed on top. For added entertainment, include the weapons from Clue and offer free shots with a lead pipe or candlestick on the losers. Fun for fist-flinging assholes of all ages!
Monopo-chess
Any jackass can learn how the horsey piece moves in a standard chess game. Yawn.
But replace those dusty old chess men with Monopoly markers, and you’ve got something exciting! Maybe the car can move in any straight line, and
‘screech’ sideways to a stop at the end. The dog can walk forward, but never backward. The top hat can flit to any adjacent square, as if lofted by the wind.
And the thimble? Well, the thimble stays put. Can’t move at all. Why? Because IT’S A FREAKING THIMBLE! Whose idea was it to put a thimble in a damned board game, anyway? Who has ever wanted to be the stupid thimble, ever? Betsy Ross? No way. Even Betsy would say, ‘Just shut up and give me the wheelbarrow.‘ A thimble. Jeez.
L.A. Life
Take the cars from the game of Life. Throw a driver peg in each, and set them on the ‘Start’ square on a Monopoly board. Drop all the rest of the pegs in the ‘Jail’ square — these are the various family members and hangers-on, busted for possession, solicitation, DUIs, resisting arrest, and general jackassed mayhem.
Roll the dice as usual, and take turns with each car. Every turn around the board is a full day, and a player can pull one family member out of the drunk tank. Landing on ‘Free Parking’ breaks another out of jail; ‘Go to Jail’ sends one back. Play ends when one car is full, the other cars lose their drivers to the pokey, or when you can’t stand it any longer and head off to watch Behind the Music to see the real thing.
Connect Four, You @#!*
Instead of checkers in the Connect Four chassis, use Scrabble tiles.
And instead of connecting four of one color in any direction, play until you can complete a four-letter word. Bonus points if it’s dirty. Extra bonus points if you yell it out, as soon as you’ve spelled it. And double-secret special bonus points if grandma’s in the room at the time.
Risk-y Business
Tired of playing ‘real‘ Risk, with all that adding and dice-rolling and solving differential equations to see whether you successfully invaded Kamchatka? Yeah. Me, too.
So play it the way real world politics are played. Wipe all those little dead-language numbers off the board, and plop down a single ‘I’ for each player. Doesn’t matter where, particularly — just get a token out there.
Now, gather up all the money from six or eight Monopoly sets, and distribute it laughingly unevenly among the players. If someone’s on United States territory, or Western Europe, or Japan, give them a big fat wad of cash. Players on the rest of the world’s spaces get just a little. If you want to bring more pieces onto the board, or occupy a territory next to someone else’s piece, you’ll have to pay them some mutually negotiable amount. Maybe they want cash; maybe they want your punk ass out of Western Australia. You figure it out, and watch as the rich get richer, while the poor get slaughtereder. You’ll be dueling it out between a superpower or two in no time!
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